Fake 3D in Photoshop
11 Too many layers!
Now select all of these copied layers (do not select your original layer, which should now be at the bottom of the stack) and merge them together (Ctrl+E). Move this new merged layer underneath your original layer and make it all white (Ctrl+U and push the Lightness slider up to 100). You might not notice any change at this last step, but that’s okay.
12 Shading
We want to add some shading to this new layer to give the impression of depth. First of all, lock the transparency of your bottom, all-white layer. Now, using the Gradient tool set to black to transparent and Linear, drag from the left inwards and then right inwards. This part is very much down to personal judgement in terms of how you want it to look.
13 A little bit more detail

In order to add a bit more realism, we are going to pay special attention to the corners (or in this case, corner). Zoom right in on the corner of your object, and create a selection that only has one side of the object inside (however, it doesn’t matter which right now).
14 Smarten those edges up

Hide your selection so that you can see what you’re doing better (Ctrl+H), then using a big, soft brush, daub black onto your layer just outside of your selection. The fuzziness should creep over the edge of the selection onto your object.
15 The dark side

side of your object. Make sure to make it either slightly lighter or darker than you just did so you end up with some distinction at the edge. We decided to have the right-hand side of our objects always darker to give the impression of a directional light source.









[...] Fake 3D in Adobe Photoshop [...]
Pretty, I like it
[...] Fake 3D [...]
it strongly reminds me of Heiko Klug’s work…
just view some of his (amazing) older works in his portfolio @ http://www.jesar-one.com/
great tut…
Some more informations and bigger screenshots would help a lot.
I’m currently stuck at the “Object>Path>Outline Stroke” part. Where can I find “Object>Path>Outline Stroke”?
I have absolutely no idea, really.
This makes me think that I should start using Maya.
great tutorial ….added to my blog
thanks for ur sharing
[...] Fake 3D [...]
[...] Fake 3D in Photoshop [...]
[...] Vía: Webdesingnermag [...]
A really impressive result! Thanks for sharing this.
waaahhhhh
that so hard……
Hi there,
im stuck on step 20!
where is the “object>path>outline stroke”?
and could you explain that step in more detail, it is a little vague for me a novice
peace, Christina
Very nice effect – but it should be done in illustrator
nice work!!
i like it
very nice tutorial ,,excellent !
great tutorial
!
as with the others, got stuck on step 20 but i’m guessing it’s a step from some other illustrator tutorial maybe?
anyhow i still wanted to finish the tutorial & for those interested, here’s what i did to get the cast shadow effect:
1- select the depth layer of our Disc object (the white merged layers)
2- ctrl + click on one of the layer thumb to select the filled area of the layer
3- now what i did was transform the selection by Select > Transform Selection. I slightly enlarged the selection to the area we want filled as the casted shadow
4- select the empty layer from which we need the shadow to be casted, & use the gradient tool (black to transparent, linear) to create the shadow within our selection. I also used 80% opacity & Soft Light blending mode to get the effect I wanted. you can use whatever gives you the effect you find best
this turned out looking fine but not quite as realistic as i’d hoped! any suggestions for alternatives?
to Сhristina and John:
object>path>outline – I think it’s from Illustrator… Don’t know why they mentioned it in ps tutorial
but, very nice! like it
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Hi, the link is not setup right for http://www.webdesignermag.co.uk/tutorial-files/issue-152-tutorial-files/
The link only reads: ttp://www.webdesignermag.co.uk/tutorial-files/issue-152-tutorial-files/
And so since the h is missing, causes the link to be bad.
This looks like torture… lol.. I am a 3D modeler and use 3ds max, why not just learn 3ds max instead of putting yourself through all of this? It would take a lot longer to do it this way then in max.
That is amazing, thank you for sharing. Im not sure if my first few trys at 3D images will be decent but Im motivated! I really like how you present things in a practical way, where I leave feeling like Ive really learned something I can do.
Hey, i’m a graphic design student.. A bit more accustomed to Illustrator for this kind of work, but I’m definetely going to give this a whirl tomorrow in my hour class, see what results I can get. Looks promising!
great work, I like it.
really cool tutorial, I am going to share it through my own blog and twitter
I love it. Would be great if there was an option to look at a printable version with everything on one page …
What's your opinion?